Melee FPS Controller
Prototype for an FPS controller that encourages ranged melee combat with assisted aiming
No health system is in this prototype
Enemies and objects are physics elements
AI will navigate to the player and shoot missiles from a certain range
Assisted aiming and AI circling are intended to combine to give a combat feel similar to Batman in the Arkham series
Status | Prototype |
Platforms | HTML5 |
Author | Jake Andrade |
Made with | Unity |